Sources
CR
Type
Size
Alignment
Movement

Inspired

Medium Humanoid (human), Lawful Evil

Armor Class 12, 15 with mage armor
Hit Points 40 (9d8)
Speed 30 ft.
STR
11
+0
DEX
14
+2
CON
10
+0
INT
16
+3
WIS
10
+0
CHA
16
+3
Saving Throws INT +5, WIS +2
Skills Deception +7, Insight +2, Persuasion +7
Damage Resistances psychic
Condition Immunities Charmed, Frightened
Senses passive Perception 10
Languages Common, Quori
Challenge 2 (450 XP)

Traits

Dual Mind. The Inspired has advantage on Wisdom saving throws.

Spellcasting

Innate Spellcasting (Psionics). The Inspired's spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material components:

At will: mage hand, vicious mockery (see "Actions" below)

1/day each: charm person, dissonant whispers, hex, hold person, mage armor

Actions

Multiattack. The Inspired makes two crysteel dagger attacks. It can replace one attack with vicious mockery.

Crysteel Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) piercing damage plus 10 (3d6) force damage.

Vicious Mockery (Cantrip). The Inspired unleashes a string of insults laced with subtle enchantments at one creature it can see within 60 feet of it. If the target can hear the Inspired, the target must succeed on a DC 13 Wisdom saving throw or take 2 (1d4) psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.

Lore

The rulers of distant Sarlona are known as the Inspired. These noble families are said to be bound to celestial spirits that guide and empower them, but the truth is far darker. The Inspired are the mortal hosts of the nightmare spirits of Dal Quor, and they carry out the foul agenda of the Dreaming Dark.