Sources
CR
Type
Size
Alignment
Movement

Spellcaster

Medium Humanoid, Unaligned

Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
10
+0
DEX
12
+1
CON
10
+0
INT
15
+2
WIS
14
+2
CHA
13
+1
Saving Throws WIS +4
Skills Arcana +4, Investigation +4, Religion +4
Senses passive Perception 12
Languages Common, plus one of your choice
Challenge

Traits

Magical Role. Choose a role for the spellcaster: healer or mage. Your choice determines which Spellcasting trait to use below.

Spellcasting

Spellcasting (Healer). The spellcaster's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following cleric spells prepared:

Cantrips (at will): guidance, sacred flame

1st level (2 slots): cure wounds

Spellcasting (Mage). The spellcaster's spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following wizard spells prepared:

Cantrips (at will): fire bolt, light

1st level (2 slots): sleep

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.