Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):
1/day each: Dimension Door, Mislead
2/day: Mind Spike
Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of Spellcasting.
Cursed Blade. Melee or Ranged Attack Roll: +7 (with Advantage if the target doesn't have all its Hit Points), reach 5 ft. or range 20/80 ft. Hit:14 (3d6 + 4) Slashing damage. Hit or Miss:The blade magically returns to the cultist's hand immediately after a ranged attack.
Wicked Zealots of the Dead Three