Sources
CR
Type
Size
Alignment
Movement

Magewright

Medium Humanoid (any race), Any alignment

Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR
11
+0
DEX
13
+1
CON
10
+0
INT
14
+2
WIS
14
+2
CHA
12
+1
Skills Arcana +4
Senses passive Perception 12
Languages Common plus any two languages
Challenge 0 (10 XP)

Spellcasting

Spellcasting. The magewright's spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the magewright must provide additional material components whose value in gold pieces is 20 times the spell's level. These components are consumed when the ritual is finished. The magewright knows the following spells:

At will: mage hand, prestidigitation

Rituals: knock

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:3 (1d4 + 1) piercing damage.

Lore

In Khorvaire, magic is part of everyday life. A chef might use prestidigitation to heat and season food, while a blacksmith uses mending to perform minor repairs and guidance to help inspire their work. Those who work minor magic into their labors are called magewrights.