Sources
CR
Type
Size
Alignment
Movement

Undying Soldier

Medium Undead, Neutral Good

Armor Class 17 (breastplate, shield)
Hit Points 26 (4d8 + 8)
Speed 30 ft.
STR
16
+3
DEX
12
+1
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
14
+2
Skills Athletics +5, History +4, Perception +3, Religion +4
Damage Vulnerabilities necrotic
Damage Resistances radiant; bludgeoning, piercing, slashing, from nonmagical attacks that aren't silvered
Damage Immunities poison
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elvish
Challenge 2 (450 XP)

Traits

Illumination. The soldier magically sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The soldier can extinguish or restore this light as a bonus action.

Turn Resistance. The soldier has advantage on saving throws against any effect that turns undead.

Actions

Multiattack. The soldier makes two spear attacks.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:6 (1d6 + 3) piercing damage or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack, plus 9 (2d8) radiant damage if the target is a fiend or undead.

Lore

The undying are undead creatures sustained by positive energy or the devotion of mortal beings. Where strong negative emotions can trap a spirit as a ghost or wraith, the undying are spirits who linger because they are cherished and who in turn seek to protect and guide the people of their community.