Sources
CR
Type
Size
Alignment
Movement

Construct (Modron)

Medium Construct, Lawful Neutral

Armor Class 15 (natural armor)
Hit Points 5 (1d8 + 1)
Speed 30 ft., fly 30 ft.
STR
10
+0
DEX
13
+1
CON
12
+1
INT
4
-3
WIS
10
+0
CHA
5
-3
Senses truesight 120 ft., passive Perception 10
Languages Modron
Challenge 1/8 (25 XP)

Traits

Axiomatic Mind. The construct can't be compelled to act in a manner contrary to its nature or its instructions.

Disintegration. If the construct dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:3 (1d6) piercing damage.

Lore

Many of the products of Kaladesh's most inventive minds are tools meant to be wielded, piloted, or otherwise employed by other people. But the crowning achievement of the artificer's art is the imitation of life itself, crafting artificial creatures with the capability to move, act, and even make decisions independently, according to a comprehensive set of instructions.