Sources
CR
Type
Size
Alignment
Movement

Living Cone of Cold

Large Construct, Unaligned

Armor Class 15
Hit Points 105 (10d10 + 50)
Speed 25 ft., fly 25 ft.
STR
10
+0
DEX
15
+2
CON
20
+5
INT
3
-4
WIS
11
+0
CHA
6
-2
Damage Immunities cold
Condition Immunities Blinded, Charmed, Deafened, Frightened, Grappled, Poisoned, Prone, Restrained
Senses Blindsight 60 ft., passive Perception 10
Languages —
Challenge 7 (2,900 XP)

Traits

Amorphous. The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.

Magic Resistance. The living spell has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The living spell makes two Magical Strike attacks.

Magical Strike. Melee Attack Roll: +8, reach 10 ft. Hit:27 (5d8 + 5) Cold damage.

Spell Mimicry (Recharge 5–6). Constitution Saving Throw: DC 16, each creature in a 60-foot Cone. Failure: 36 (8d8) Cold damage. Success: Half damage.

Lore

Animate Magical Effects