Sources
CR
Type
Size
Alignment
Movement

Young Lunar Dragon

Large Dragon, Lawful Evil

Armor Class 16 (natural armor)
Hit Points 123 (13d10 + 52)
Speed 40 ft., fly 80 ft., burrow 20 ft.
STR
19
+4
DEX
12
+1
CON
18
+4
INT
8
-1
WIS
10
+0
CHA
13
+1
Saving Throws CON +7, WIS +3
Skills Perception +6, Stealth +7
Damage Immunities cold
Senses darkvision 240 ft., passive Perception 16
Languages Draconic
Challenge 7 (2,900 XP)

Traits

Tunneler. The dragon can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.

Unusual Nature. The dragon doesn't require air.

Actions

Multiattack. The dragon makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:7 (1d6 + 4) piercing damage plus 3 (1d6) cold damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) slashing damage.

Cold Breath (Recharge 5–6). The dragon exhales a blast of frost in a 30-foot cone. Each creature in the cone must make a DC 15 Constitution saving throw. On a failed save, the creature takes 27 (6d8) cold damage, and its speed is halved until the end of its next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced.

Bonus Actions

Phase (2/Day). The dragon becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentrating on a spell). While partially incorporeal, the dragon has resistance to bludgeoning, piercing, and slashing damage.

Lore

Lunar dragons (also known as moon dragons or phase dragons) are capricious, xenophobic creatures that make their lairs inside desolate moons by burrowing through the rock.