Amorphous. The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.
Magic Resistance. The living spell has Advantage on saving throws against spells and other magical effects.
Magical Strike. Melee Attack Roll: +5, reach 5 ft. Hit:6 (1d6 + 3) Thunder damage.
Spell Mimicry (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 15-foot Cube originating from the living spell. Failure: 9 (2d8) Thunder damage, and the target is pushed 10 feet away from the living spell. Success: Half damage only. Failure or Success: A thunderous boom is audible within 300 feet.
Animate Magical Effects