Amorphous. The living spell can move through a space as narrow as 1 inch without expending extra movement to do so.
Magic Resistance. The living spell has Advantage on saving throws against spells and other magical effects.
Multiattack. The living spell makes two Magical Strike attacks.
Magical Strike. Melee Attack Roll: +7, reach 10 ft. Hit:21 (5d6 + 4) Acid damage.
Spell Mimicry (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point within 150 feet. Failure: 25 (10d4) Acid damage, and 12 (5d4) Acid damage at the end of the target's next turn. Success: Half initial damage only.
Animate Magical Effects