Sources
CR
Type
Size
Alignment
Movement

Constructed Commoner

Medium Construct, Unaligned

Armor Class 15 (natural armor)
Hit Points 6 (1d8 + 2)
Speed 25 ft.
STR
10
+0
DEX
10
+0
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
Damage Immunities poison
Condition Immunities Exhaustion, Poisoned
Senses passive Perception 10
Languages Common
Challenge 0 (10 XP)

Traits

Unusual Nature. The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) bludgeoning damage.

Lore

To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers. Magic makes them look like flesh-and-blood people, and the constructs conduct themselves as convincingly real humanoids who are simply living their lives in Wisteria Vale. Detect magic spells do not reveal their true nature, as each construct is shielded by a spell that makes it seem nonmagical.