Sources
CR
Type
Size
Alignment
Movement

Cannith Artificer

Small/Medium Humanoid (human), Neutral

Armor Class 16
Hit Points 71 (11d8 + 22)
Speed 30 ft.
STR
13
+1
DEX
13
+1
CON
14
+2
INT
18
+4
WIS
14
+2
CHA
11
+0
Saving Throws CON +4, INT +6
Skills Arcana +6, Perception +4, Sleight of Hand +3
Senses passive Perception 14
Languages Common plus two other languages
Challenge 4 (1,100 XP)

Spellcasting

Spellcasting. The artificer casts one of the following spells, using its Tinker's Tools as an Arcane Focus and using Intelligence as the spellcasting ability (spell save DC 14):

At will: Burning Hands (level 3 version), Mending, Thunderwave (level 3 version)

1/day each: Cure Wounds, Invisibility

Actions

Multiattack. The artificer makes two attacks, using Battering Mace or Artillery Strike in any combination.

Battering Mace. Melee Attack Roll: +6, reach 5 ft. Hit:14 (3d6 + 4) Bludgeoning damage, and if the target is a Large or smaller creature, it has the Prone condition.

Artillery Strike. Ranged Attack Roll: +6, range 120 ft. Hit:22 (4d8 + 4) Force damage.

Lore

Dragonmarked artificers of House Cannith (typically human) often wield compact devices similar to eldritch cannons that can produce a variety of devastating effects. Both these cannons and the artificers' force-empowered maces function only in their creator's hands.