Sources
CR
Type
Size
Alignment
Movement

Guardian Wolf

Huge Monstrosity, Unaligned

Armor Class 14 (natural armor)
Hit Points 66 (7d12 + 21)
Speed 60 ft.
STR
22
+6
DEX
14
+2
CON
16
+3
INT
5
-3
WIS
12
+1
CHA
8
-1
Skills Perception +5, Stealth +4
Senses passive Perception 15
Languages Common, Elvish
Challenge 4 (1,100 XP)

Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The wolf makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:11 (1d10 + 6) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:15 (2d8 + 6) piercing damage.