Sources
CR
Type
Size
Alignment
Movement

Varram

Medium Humanoid (dwarf), Neutral Evil

Armor Class 16 (studded leather)
Hit Points 110 (17d8 + 34)
Speed 25 ft.
STR
11
+0
DEX
18
+4
CON
14
+2
INT
13
+1
WIS
12
+1
CHA
16
+3
Saving Throws WIS +4
Skills Deception +6, Stealth +7
Damage Resistances one of the following: acid, cold, fire, lightning, poison; poison
Senses passive Perception 11
Languages Common, Draconic, Infernal, Dwarvish
Challenge 7 (2,900 XP)

Traits

5etools Note. Varram is presented in The Rise of Tiamat as a male dwarf. The dragonsoul stat block, modified with dwarf racial traits, has been provided here for ease of use.

Dragon Fanatic. Varram has advantage on saving throws against being charmed or frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.

Fanatic Advantage. Once per turn, if Varram makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 10 (3d6) damage.

Limited Flight. Varram can use a bonus action to gain a flying speed of 30 feet until the end of its turn.

Pack Tactics. Varram has advantage on an attack roll against a creature if at least one of the dragonsoul's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dwarven Resilience. <$title_short_name$> has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack. Varram attacks twice with its shortsword.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage plus 10 (3d6) damage of the type to which Varram has resistance.

Orb of Dragon's Breath (3/Day). Ranged Spell Attack: +7 to hit, range 90 ft., one target. Hit:27 (6d8) damage of the type to which Varram has damage resistance.