Special Equipment. K'thriss wears a robe of stars (accounted for in his statistics). The robe allows him to cast the following spells: 6/day: magic missile (7 missiles)
Awakened Mind. K'thriss can telepathically speak to any creature he can see within 30 feet of him, provided the creature can understand at least one language.
Fey Ancestry. K'thriss has advantage on saving throws against being charmed, and magic can't put him to sleep. Sunlight Sensitivity. While in sunlight, K'thriss has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Innate Spellcasting. K'thriss's innate spellcasting ability is Charisma (spell save DC 14). He can innately cast the following spells, requiring no material components:
At will: dancing lights, disguise self
1/day each: darkness, faerie fire
Spellcasting. K'thriss is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mending, prestidigitation, thorn whip, vicious mockery
1st–3rd level (2 slots): dissonant whispers, fly, hex, misty step, sending, shatter
Multiattack. K'thriss makes two attacks with his sickle.
Sickle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) slashing damage.
All things are divided into meat and mouths-but even a mouth is just meat.