Immutable Form. The statue is immune to any spell or effect that would alter its form.
Magic Resistance. The statue has advantage on saving throws against spells and other magical effects.
Magic Weapons. The statue's weapon attacks are magical.
Steam Breath. The statue exhales steam in a line that is 30 feet long and 10 feet wide. Each creature in that area must make a DC 15 Constitution saving throw, taking 7 (2d4 + 2) fire damage on a failed save, or half as much damage on a successful one.