Bloodied Wild Magic. While Bloodied, the noggle has a Fly Speed of 30 feet and it can choose for any damage it deals to be Force damage.
Multiattack. The noggle makes two attacks, using Noggling Stick or Befuddling Ray in any combination.
Noggling Stick. Melee Attack Roll: +5, reach 5 ft. Hit:5 (1d4 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.
Befuddling Ray. Ranged Attack Roll: +5, range 60 ft. Hit:6 (1d6 + 3) Psychic damage, and the target subtracts 1d4 from the next saving throw it makes before the end of the noggle's next turn.
Noggles are bipedal, donkey-like Fey that delight in thievery and mischief. They enjoy stealing from other creatures not out of necessity, but out of principle. This principle can be summarized by a common Sylvan expression that roughly translates to "that's mine!" Noggles are found only in Shadowmoor, where they roam and cause chaos.