Sources
CR
Type
Size
Alignment
Movement

Sildar Hallwinter

Medium Humanoid (human), Neutral Good

Armor Class 16 (chain mail)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
13
+1
DEX
10
+0
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0
Saving Throws STR +3, CON +3
Skills Perception +2
Senses passive Perception 12
Languages Common
Challenge 1 (200 XP)

Actions

Multiattack. Sildar makes two melee attacks.

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit:5 (1d10) piercing damage.

Reactions

Parry. When an attacker hits Sildar with a melee attack and Sildar can see the attacker, he can roll 1d6 and add the number rolled to his AC against the triggering attack, provided that he's wielding a melee weapon.

Lore

Sildar Hallwinter is a retired soldier and sellsword who hails from the city of Neverwinter. He is a loyal member of the Lords' Alliance, a political organization that unites the various free cities and towns of the North.