Spellcasting. The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13, +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list:
Cantrips (at will): light, mage hand, shocking grasp
1st level (4 slots): charm person, magic missile
2nd level (3 slots): hold person, misty step
Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit:3 (1d8 -1) bludgeoning damage.
Evil mages hunger for arcane power and dwell in isolated places, where they can perform terrible magical experiments without interference.