Sources
CR
Type
Size
Alignment
Movement

Curate

Medium Humanoid, Lawful Good

Armor Class 12
Hit Points 97 (15d8 + 30)
Speed 30 ft.
STR
8
-1
DEX
14
+2
CON
14
+2
INT
14
+2
WIS
18
+4
CHA
14
+2
Saving Throws INT +5, WIS +7, CHA +5
Skills Persuasion +5, Religion +5
Condition Immunities Charmed, Frightened
Senses passive Perception 14
Languages Celestial, Common
Challenge 6 (2,300 XP)

Traits

Magic Resistance. The curate has Advantage on saving throws against spells and other magical effects.

Raise the Dead (1/Day). In a ritual that takes 8 hours, the curate touches a creature that has died within the past 7 days. That creature returns to life with 1 Hit Point. The curate can't revive a creature that died of old age.

Actions

Multiattack. The curate makes three Celestial Radiance attacks.

Celestial Radiance. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 60 ft. Hit:18 (4d8) Radiant damage.

Healer's Touch (2/Day). The curate touches another creature. That creature regains 13 (2d8 + 4) Hit Points.

Lore

A curate earns a special connection to the divine through service to shrines and temples. This devotion endows these spiritual leaders with the power to heal injuries, repel evil, and raise the dead.