Spellcasting. You cast one the following cleric spells (spell save DC 11), using Wisdom as the spellcasting ability:
At will: guidance
2/day: cure wounds
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:4 (1d6 + 1) bludgeoning damage.
Sacred Flame (Cantrip). You target one creature you can see within 60 feet of you. The target must succeed on a DC 11 Dexterity saving throw or take 4 (1d8) radiant damage. The target gains no benefit from cover for this saving throw.