Sources
CR
Type
Size
Alignment
Movement

Tasloi Sniper

Small Humanoid, Chaotic Evil

Armor Class 14
Hit Points 21 (6d6)
Speed 25 ft., climb 25 ft.
STR
8
-1
DEX
18
+4
CON
10
+0
INT
12
+1
WIS
10
+0
CHA
12
+1
Skills Stealth +8
Senses darkvision 60 ft., passive Perception 10
Languages Goblin, Sylvan, Tasloi
Challenge 1 (200 XP)

Traits

Javelin Expert. Tasloi can use their Dexterity for attack and damage rolls with a javelin, just as if the javelin had the finesse property.

Nimble Escape. The tasloi can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage.

Blowgun. Ranged Weapon Attack: +6 to hit, range 25/100 ft., one target. Hit:5 (1 + 4) piercing damage and 7 (2d6) poison damage. The target must succeed on a DC 10 Constitution saving throw or have the poisoned condition for 1 hour.

Javelin. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit:7 (1d6 + 4) piercing damage.

Lore

Lanky but small goblin-like creatures, tasloi largely dwell in the dense tropical forests of southern Faerûn. However, groups of tasloi have made their way northwards to the Sword Coast, with a notable enclave within the Cloakwood. With vibrant green skin covered by a thin layer of coarse black hair, tasloi can perfectly blend in with their surroundings with only the faint glow of their golden, almost feline eyes betraying their presence. Although generally less intelligent than humans, tasloi…