Magic Resistance. The hamadryad has advantage on saving throws against spells and other magical effects.
Speak with Beasts and Plants. The hamadryad can communicate with Beasts and Plants as if they shared a language.
Tree Stride. Once on her turn, the hamadryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large in size or bigger.
Spellcasting. The hamadryad casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 12):
1/day each: barkskin, grasping vine, pass without trace
2/day: entangle
Multiattack. The hamadryad makes two Claw attacks.
Claw. Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit:5 (1d4 + 3) plus 10 (3d6) poison damage.
I cannot drink the water. My roots grow black and rotten. I cannot drink the water. My leaves wither and die. I cannot drink...