Spellcasting. James casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):
At will: alter self, light, mage hand
1/day each: comprehend languages, mage armor, zone of truth
Multiattack. James makes two Arcane Shock or Dagger of the Poisoned Mind attacks.
Arcane Shock. Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit:26 (4d10 + 4) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.
Dagger of the Poisoned Mind. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:6 (1d4 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.