Sources
CR
Type
Size
Alignment
Movement

James Cryon

Medium Humanoid (elf, wizard), Lawful Neutral

Armor Class 12
Hit Points 82 (15d8 + 15)
Speed 30 ft.
STR
10
+0
DEX
14
+2
CON
13
+1
INT
18
+4
WIS
16
+3
CHA
14
+2
Saving Throws INT +7, WIS +6
Skills Arcana +7, History +7, Insight +6, Perception +6
Senses passive Perception 16
Languages Common plus three other languages
Challenge 5 (1,800 XP)

Spellcasting

Spellcasting. James casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: alter self, light, mage hand

1/day each: comprehend languages, mage armor, zone of truth

Actions

Multiattack. James makes two Arcane Shock or Dagger of the Poisoned Mind attacks.

Arcane Shock. Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit:26 (4d10 + 4) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.

Dagger of the Poisoned Mind. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:6 (1d4 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.