Sources
CR
Type
Size
Alignment
Movement

Prolix Yusaf

Medium Humanoid (tiefling), Lawful Neutral

Armor Class 11
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10
+0
DEX
12
+1
CON
12
+1
INT
16
+3
WIS
12
+1
CHA
10
+0
Saving Throws INT +5
Skills Arcana +5, History +5, Investigation +5
Damage Resistances fire
Senses passive Perception 11
Languages Common plus one other language, Infernal
Challenge 1 (200 XP)

Spellcasting

Spellcasting. Prolix casts one of the following spells, using Intelligence as the spellcasting ability:

At will: dancing lights, mage hand

1/day each: comprehend languages, identify (as an action), mage armor

Actions

Arcane Shock. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one target. Hit:14 (2d10 + 3) lightning damage. If the target is a creature, it can't take reactions until the start of its next turn.

Reactions

Glyph of Shielding. Prolix adds 2 to its AC against one attack that would hit it. To do so, the agent must be able to see the attacker and have a free hand.