Sources
CR
Type
Size
Alignment
Movement

Monastic Operative

Small/Medium Humanoid (monk), Any alignment

Armor Class 17 (Unarmored Defense)
Hit Points 84 (13d8 + 26)
Speed 40 ft.
STR
13
+1
DEX
18
+4
CON
14
+2
INT
14
+2
WIS
17
+3
CHA
11
+0
Saving Throws DEX +7, WIS +6
Skills Acrobatics +7, Insight +6, Investigation +8, Stealth +7
Senses passive Perception 13
Languages Common plus two other languages
Challenge 5 (1,800 XP)

Traits

Unarmored Defense. While the operative is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack. The operative makes three Unarmed Strike attacks, three Cobalt Dart attacks, or a combination thereof.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:9 (1d10 + 4) bludgeoning damage.

Cobalt Dart. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit:6 (1d4 + 4) piercing damage plus 3 (1d6) force damage.

Reactions

Retaliating Strike. When a creature within 5 feet of the operative hits or misses the operative with a melee attack, the operative makes one Unarmed Strike attack against the attacker.

Lore

Operatives are agents of organizations that engage in espionage. The best among them are often considered for filling vacancies in higher positions.