Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:5 (1d4 + 3) piercing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit:7 (1d8 + 3) piercing damage.