Sources
CR
Type
Size
Alignment
Movement

Wolf of the Overworld

Medium Beast, Unaligned

Armor Class 13 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 40 ft.
STR
12
+1
DEX
15
+2
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
6
-2
Skills Perception +5, Stealth +4
Senses passive Perception 15
Languages
Challenge 1/4 (50 XP)

Traits

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Bite. Melee Weapon Attack: +4 to hit; reach 5 ft., one target. Hit:7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or have the prone condition.

Lore

Running through the forests of the Overworld on four legs, this gray-furred hunter is at home in the cold of the taiga.