Amphibious. The spiderfrog can breathe air and water.
Spider Climb. The spiderfrog can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Standing Leap. Spiderfrog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:4 (1d6 + 1) piercing damage. Target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and spiderfrog can't bite another target.
Spiderfrogs are unique to the Dankwood and may or may not have been created by the eccentric gnome wizard, Doonwaggle. Either way, their high-pitched squeaking sounds indicate that they are thriving in large numbers, despite being difficult to catch.