Sources
CR
Type
Size
Alignment
Movement

Githyanki Buccaneer

Medium Humanoid (gith), Any alignment

Armor Class 16 (breastplate)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
16
+3
DEX
14
+2
CON
14
+2
INT
16
+3
WIS
13
+1
CHA
13
+1
Saving Throws CON +4, INT +5, WIS +3
Skills Athletics +5, Deception +3, Perception +3, Survival +3
Senses passive Perception 13
Languages Common, Gith
Challenge 3 (700 XP)

Spellcasting

Spellcasting (Psionics). The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 13):

At will: light, mage hand (the hand is invisible)

1/day each: plane shift, telekinesis

Actions

Multiattack. The githyanki makes two Greatsword or Telekinetic Bolt attacks.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) slashing damage plus 3 (1d6) psychic damage.

Telekinetic Bolt. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit:13 (3d6 + 3) force damage.

Bonus Actions

Astral Step (Recharge 4–6). The githyanki teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.

Lore

Githyanki buccaneers ply the Astral Plane for riches, which they haul back to their hidden fortresses in the Deep Astral. Many of them are warriors who lost the will to serve the Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom.