Sources
CR
Type
Size
Alignment
Movement

Death's Head of Bhaal

Medium Humanoid (human), Chaotic Evil

Armor Class 15
Hit Points 76 (8d8 + 40)
Speed 50 ft.
STR
20
+5
DEX
20
+5
CON
20
+5
INT
14
+2
WIS
13
+1
CHA
16
+3
Skills Intimidation +6, Perception +4, Persuasion +6, Stealth +11
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 5 (1,800 XP)

Traits

Aura of Murder. As long as the death's head is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Magic Resistance. The death's head has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The death's head uses Stunning Gaze and makes two dagger attacks.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:7 (1d4 + 5) piercing damage.

Stunning Gaze. The death's head targets one creature it can see within 30 feet of it. The target must succeed on a DC 14 Wisdom saving throw or be stunned until the end of its next turn.

Reactions

Unstoppable (3/Day). The death's head reduces the damage it takes from an attack to 0.

Lore

Bhaal's cultists emulate their deity, carrying out gruesome murders to spread fear and horror. They are charming and disarming when they wish, but in combat their true, bloodthirsty nature comes to the fore.