Sources
CR
Type
Size
Alignment
Movement

Iron Consul

Medium Humanoid (human), Lawful Evil

Armor Class 16 (chain mail)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
17
+3
DEX
11
+0
CON
16
+3
INT
12
+1
WIS
15
+2
CHA
16
+3
Saving Throws WIS +4
Skills Intimidation +5, Perception +4
Condition Immunities Frightened
Senses passive Perception 14
Languages Common
Challenge 2 (450 XP)

Traits

Tactical Discipline. The iron consul has advantage on all ability checks and saving throws made during combat.

Actions

Multiattack. The iron consul makes one attack with its spear and can use its Voice of Command ability.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage when used with two hands to make a melee attack.

Voice of Command. The iron consul selects up to two allies within 90 feet of it that can hear its commands. Each ally can immediately use its reaction to make one melee attack.

Lore

Bane's devoted followers are warriors who seek to rule through martial strength and intimidation, cruel tyrants who use threats and gifts as needed to ensure loyalty. They enslave those too weak to resist them and shower the strong with gifts and promises of power to turn them into loyal vassals.