Sources
CR
Type
Size
Alignment
Movement

Neogi Pirate

Small Aberration, Lawful Evil

Armor Class 16 (breastplate)
Hit Points 33 (6d6 + 12)
Speed 30 ft., climb 30 ft.
STR
6
-2
DEX
15
+2
CON
14
+2
INT
13
+1
WIS
12
+1
CHA
15
+2
Skills Perception +3, Stealth +4
Senses darkvision 60 ft., passive Perception 13
Languages Common, Deep Speech, Undercommon
Challenge 3 (700 XP)

Traits

Mental Fortitude. The neogi has advantage on saving throws against being charmed or frightened, and magic can't put the neogi to sleep.

Spider Climb. The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The neogi makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage plus 14 (4d6) poison damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) slashing damage.

Lore

Neogi pirates are adult neogi that serve as crew members aboard nightspiders (see the Astral Adventurer's Guide) and other neogi-controlled vessels.