Sources
CR
Type
Size
Alignment
Movement

Hadozee Explorer

Medium Humanoid, Any alignment

Armor Class 15 (studded leather)
Hit Points 49 (9d8 + 9)
Speed 30 ft., climb 30 ft.
STR
11
+0
DEX
17
+3
CON
13
+1
INT
13
+1
WIS
17
+3
CHA
14
+2
Saving Throws CON +3, WIS +5
Skills Athletics +2, Perception +5, Stealth +5, Survival +5
Senses passive Perception 15
Languages Common, Hadozee
Challenge 2 (450 XP)

Traits

Glide. If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Multiattack. The hadozee makes two Shortsword attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Musket. Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit:16 (2d12 + 3) piercing damage.

Bonus Actions

Nimble Escape. The hadozee takes the Disengage or Hide action.

Reactions

Safe Descent. When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.

Lore

Hadozee explorers scour Wildspace systems for riches and adventure. They often serve as navigators aboard spelljamming ships. To them, the Astral Plane is a mostly uncharted expanse worthy of further exploration.