Mystic
- Hit Die
- 1d8
- Primary Ability
- Intelligence
- Saving Throw Proficiencies
- Intelligence, Wisdom
- Armor Proficiencies
- Light Armor
- Weapon Proficiencies
- Simple Weapons
- Skill Proficiencies
- Choose 2 from: Arcana, History, Insight, Medicine, Nature, Perception, Religion
- Source
- UATheMysticClass
Core Class Features
Mystic Order
At 1st level, you choose a Mystic Order from the list of available orders. Each order specializes in a specific approach to psionics.
Your order gives you features when you choose it at 1st level and additional features at 3rd, 6th, and 14th level.
Psionic Disciplines and Talents
Psionic talents and disciplines are the heart of a mystic's craft. They are the mental exercises and psionic formulae used to forge will into tangible, magical effects.
Psionic disciplines were each discovered by different orders and tend to reflect their creators' specialties. However, a mystic can learn any discipline regardless of its associated order.
Psionics
As a student of psionics, you can master and use psionic talents and disciplines, the rules for which appear at the end of this document. Psionics is a special form of magic use, distinct from spellcasting.
Psionic Talents
A psionic talent is a minor psionic effect you have mastered. At 1st level, you know one psionic talent of your choice. You learn additional talents of your choice at higher levels. The Talents Known column of the Mystic table shows the total number of talents you know at each level; when that number goes up for you, choose a new talent.
Using a Discipline
Each psionic discipline has several ways you can use it, all contained in its description. The discipline specifies the type of action and number of psi points it requires. It also details whether you must concentrate on its effects, how many targets it affects, what saving throws it requires, and so on.
The following sections go into more detail on using a discipline. Psionic disciplines are magical and function similarly to spells.
Subclasses
Order of the Avatar, Order of the Awakened, Order of the Immortal, Order of the Nomad, Order of the Soul Knife, Order of the Wu Jen
Starting Equipment
- (a) a spear or (b) a mace
- (a) leather armor or (b) studded leather armor
- (a) a light crossbow and 20 bolts or (b) any simple weapon
- (a) a scholar's pack or (b) an explorer's pack