Sources
CR
Type
Size
Alignment
Movement

Tommy Two-Butts

Medium Humanoid (goblinoid), Chaotic Evil

Armor Class 16 (hide armor, shield)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
15
+2
DEX
14
+2
CON
13
+1
INT
21
+5
WIS
11
+0
CHA
9
-1
Skills Stealth +6, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)

Traits

Brute. A melee weapon deals one extra die of its damage when Tommy hits with it (included in the attack).

Surprise Attack. If Tommy surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.