Sources
CR
Type
Size
Alignment
Movement

Dunbarrow Witch

Medium Humanoid (human), Neutral Evil

Armor Class 12, 15 with mage armor
Hit Points 72 (16d8)
Speed 30 ft.
STR
12
+1
DEX
14
+2
CON
11
+0
INT
16
+3
WIS
15
+2
CHA
20
+5
Saving Throws WIS +5, CHA +8
Skills Arcana +6, Nature +6
Senses passive Perception 12
Languages Common, Sylvan, and any one language
Challenge 5 (1,800 XP)

Spellcasting

Spellcasting. The witch casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 16):

At will: mage armor (self only), prestidigitation

1/day each: bestow curse, dispel magic

2/day each: animal messenger, charm person, Tasha's hideous laughter

Actions

Multiattack. The witch makes two Poison Dagger attacks. It can replace one of these attacks with Spellcasting.

Poison Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:4 (1d4 + 2) piercing damage plus 21 (6d6) poison damage.

Polymorph Concoction (1/Day). The witch hurls a bottle of liquid at a point up to 20 feet away from itself, which shatters into a cloud of magical smoke that fills a 10-foot-radius sphere. Each creature in that area must succeed on a DC 16 Wisdom saving throw or transform into a creature, as if under the effects of a polymorph spell, transforming into one of the following forms (roll a d4): 1, bat; 2, frog; 3, lizard; or 4, rat. This transformation lasts for 1 hour or until the creature drops to 0 hit points in its new form.

Shattered Shards. The witch targets a point it can see within 30 feet of itself. The air there magically solidifies into a mirrorlike pane, then shatters in a 15-foot cone originating from that point. Each creature in that area must make a DC 16 Dexterity saving throw, taking 25 (10d4) force damage on a failed save, or half as much damage on a successful one.

Lore

"Taste the sweetness, breath for breath.