Sources
CR
Type
Size
Alignment
Movement

Dohwar

Small Fey, Any alignment

Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft., swim 20 ft.
STR
5
-3
DEX
12
+1
CON
11
+0
INT
11
+0
WIS
14
+2
CHA
13
+1
Saving Throws DEX +3, WIS +4
Skills Deception +3, Insight +4, Persuasion +3
Senses passive Perception 12
Languages Common, Dohwar, telepathy 30 ft. (see also Merging below)
Challenge 0 (10 XP)

Traits

Merging. Two dohwars can have a telepathic conversation with each other and a third willing creature of their choice, provided all three are within 30 feet of one another.

Spellcasting

Spellcasting (Psionics). The dohwar casts the following spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 11):

3/day: detect thoughts

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) piercing damage.

Lore

Dohwars are short, pudgy, flightless avians that look and move like penguins. Dohwars migrate from the Feywild to Wildspace, where they are typically encountered. They conduct their affairs in secrecy, preferring to meet in dark alleys and out-of-the-way places even when their business isn't illegal or dangerous. They tend to dress in a garish mishmash of clothing, but many of them also shroud themselves in hooded cloaks.