Keen Hearing and Sight. The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Dwarven Resilience. The battlehammer dwarf has advantage on saving throws against poison, and has resistance against poison damage.
Multiattack. The dwarf makes two melee attacks or two ranged attacks.
Handaxe. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:3 (1d6 + 0) slashing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit:6 (1d8 + 2) piercing damage.