Sources
CR
Type
Size
Alignment
Movement

Valenar Hound

Medium Fey, Neutral

Armor Class 14 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 40 ft.
STR
17
+3
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
15
+2
CHA
11
+0
Skills Perception +4
Senses passive Perception 14
Languages understands Common, Elvish, and Sylvan but can't speak
Challenge 1/2 (100 XP)

Traits

Bonding. The hound can magically bond with one creature it can see, immediately after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the hound bonds with a different creature or until the bonded creature dies. While bonded, the hound and the bonded creature can communicate telepathically with each other at a distance of up to 100 feet.

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Lore

The elves of Valenar say that when their ancestors fought the giants of Xen'drik, elf druids took the forms of animals on the battlefield. The cruel and mighty Emperor Cul'sir of the giants laid a curse upon the druids and trapped them in the forms of animals. Just as the ancestors of the Valenar guide their warriors in battle, the spirits of these druids can awaken power in an animal to create a companion worthy of a champion.