Sources
CR
Type
Size
Alignment
Movement

Valenar Steed

Large Fey, Neutral

Armor Class 13
Hit Points 22 (3d10 + 6)
Speed 60 ft.
STR
14
+2
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
15
+2
CHA
11
+0
Skills Perception +4
Senses passive Perception 14
Languages understands Common, Elvish, and Sylvan but can't speak
Challenge 1/2 (100 XP)

Traits

Bonding. The steed can magically bond with one creature it can see, immediately after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the steed bonds with a different creature or until the bonded creature dies. While bonded, the steed and the bonded creature can communicate telepathically with each other at a distance of up to 100 feet.

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) bludgeoning damage.

Lore

The elves of Valenar say that when their ancestors fought the giants of Xen'drik, elf druids took the forms of animals on the battlefield. The cruel and mighty Emperor Cul'sir of the giants laid a curse upon the druids and trapped them in the forms of animals. Just as the ancestors of the Valenar guide their warriors in battle, the spirits of these druids can awaken power in an animal to create a companion worthy of a champion.