Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.
Light Crossbows. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit:6 (1d8 + 2) piercing damage.