Sources
CR
Type
Size
Alignment
Movement

Aspirant of the Comet

Medium Humanoid, Any alignment

Armor Class 11
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
13
+1
DEX
12
+1
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
13
+1
Senses passive Perception 10
Languages Common plus any one language
Challenge 1/2 (100 XP)

Traits

Hunger of the Void. When the aspirant is reduced to 0 hit points, its body and everything it is wearing or carrying, except for magic items, are sucked into a void and destroyed. Creatures in a 15-foot-radius sphere centered on the aspirant must make a DC 11 Strength saving throw. On a failed save, a creature takes 10 (3d6) necrotic damage and is pulled 10 feet straight toward the aspirant's space. On a successful save, a creature takes half as much damage only.

Sinister Devotion. The aspirant has advantage on saving throws against the charmed and frightened conditions.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Lore

Aspirants aren't yet initiated into the mysteries of the Heralds of the Comet, but they are firmly in the group's clutches, both socially and metaphysically. If an aspirant is killed, the hapless individual is drawn into the Void and devoured, body and soul.