Sources
CR
Type
Size
Alignment
Movement

Anointed

Medium Undead, Neutral Evil

Armor Class 8
Hit Points 22 (3d8 + 9)
Speed 20 ft.
STR
13
+1
DEX
6
-2
CON
16
+3
INT
3
-4
WIS
6
-2
CHA
5
-3
Saving Throws WIS +0
Damage Immunities poison
Condition Immunities Poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands all languages it spoke in life but can't speak
Challenge 1/4 (50 XP)

Traits

Undead Fortitude. If damage reduces the anointed to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the anointed drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:4 (1d6 + 1) bludgeoning damage.

Lore

Not every citizen of Naktamun proves to be worthy of the afterlife. Acolytes sometimes die before the Ceremony of Measurement, perhaps in training accidents. Many initiates perish in one of the first four trials, before earning their five cartouches. Viziers sometimes die before they have truly earned a place in the afterlife serving their gods. Without having proven themselves worthy, these poor souls have no place as Eternals in the…