Sources
CR
Type
Size
Alignment
Movement

Gideon Lightward

Medium Undead, Lawful Evil

Armor Class 11
Hit Points 136 (16d8 + 64)
Speed 30 ft.
STR
18
+4
DEX
13
+1
CON
18
+4
INT
10
+0
WIS
18
+4
CHA
13
+1
Saving Throws DEX +4, CON +7, WIS +7
Skills Insight +7, Religion +6
Damage Vulnerabilities radiant
Damage Resistances bludgeoning, piercing, slashing, from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities Exhaustion, Paralyzed, Poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 6 (2,300 XP)

Traits

Regeneration. Gideon regains 10 hit points at the start of each of his turns. If he takes radiant damage, this trait doesn't function at the start of his next turn. Gideon is destroyed only if he starts his turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. Gideon attacks twice with his fists.

Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) bludgeoning damage.

Withering Gaze. Gideon targets one creature he can see within 60 feet of him. The target must make a DC 15 Constitution saving throw, taking 22 (4d10) necrotic damage on a failed save, or half as much damage on a successful one.

Lore

Gideon Lightward was a priest of Lathander who served Elturel and his deity proudly. Zariel saw that his fervor could be an asset to her, so she sent devils to corrupt him in the months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate himself to fighting the ever-present threat of demons.