Sources
CR
Type
Size
Alignment
Movement

Echo of Demogorgon

Large Fiend (demon), Chaotic Evil

Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 40 ft.
STR
22
+6
DEX
10
+0
CON
17
+3
INT
10
+0
WIS
12
+1
CHA
14
+2
Saving Throws STR +9, CHA +5
Skills Perception +7
Damage Resistances cold, fire, lightning
Condition Immunities Charmed, Frightened
Senses darkvision 60 ft., passive Perception 17
Languages Abyssal, Giant, Orc
Challenge 6 (2,300 XP)

Traits

Magic Resistance. The echo has advantage on saving throws against spells and other magical effects.

Wakeful. When one of the echo's heads is asleep, its other head is awake.

Actions

Multiattack. The echo makes two Tentacle attacks.

Tentacle. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit:13 (2d6 + 6) bludgeoning damage plus 9 (2d8) necrotic damage.

Bonus Actions

Discordant Screams. The echo directs its frenzied howls at one creature it can see within 60 feet of itself. The target must succeed on a DC 13 Wisdom saving throw or suffer one of the following effects of the echo's choice:

  • Confused Reaction
  • Psychic Torment

Lore

No transformation wrought by the hand (or tentacle, whatever) of a demon lord is rightly understood as a "blessing."