Sources
CR
Type
Size
Alignment
Movement

Space Hamster

Tiny Monstrosity, Neutral Good

Armor Class 15
Hit Points 10 (4d4)
Speed 20 ft., burrow 5 ft.
STR
1
-5
DEX
20
+5
CON
10
+0
INT
6
-2
WIS
12
+1
CHA
6
-2
Skills Perception +3, Stealth +7
Senses passive Perception 13
Languages telepathy 5 ft.
Challenge 1/4 (50 XP)

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:1 piercing damage.

Go for the Eyes (Recharge). Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit:8 (1d6 + 5) piercing damage, and the target must succeed on a DC 15 Dexterity saving throw or be blinded until the start of the hamster's next turn.

Bonus Actions

Escape. The hamster takes the Dash or Disengage action.

Lore

The first space hamsters were created by wizards who used magic to shrink giant space hamsters to wee size, leading their creators to refer to them as miniature giant space hamsters. The magic also made the space hamsters smarter and telepathic.