Sources
CR
Type
Size
Alignment
Movement

Alagarthas

Medium Humanoid (elf), Chaotic Good

Armor Class 10
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
16
+3
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
11
+0
CHA
15
+2
Saving Throws CON +4, WIS +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Elvish
Challenge 3 (700 XP)

Traits

Brave. Alagarthas has advantage on saving throws against being frightened.

Fey Ancestry. Alagarthas has advantage on saving throws against being charmed, and magic can't put him to sleep.

Actions

Multiattack. Alagarthas makes two melee attacks.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:4 bludgeoning damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, Alagarthas can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand him. A creature can benefit from only one Leadership die at a time. This effect ends if Alagarthas is incapacitated.

Lore

This prince made a bargain with Endelyn Moongrave and is paying the price. He longs to return to his home in the Misty Forest and deal with the threat of an evil green dragon that nests there.