Sources
CR
Type
Size
Alignment
Movement

Jingle Jangle

Small Humanoid (goblinoid), Chaotic Good

Armor Class 15 (leather armor, shield)
Hit Points 7 (2d6)
Speed 30 ft.
STR
8
-1
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
8
-1
Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)

Traits

Nimble Escape. Jingle Jangle can take the Disengage or Hide action as a bonus action on each of her turns.

Actions

Flail of Locks. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (3d4) bludgeoning damage.

Lore

Jingle Jangle's obsession with keys serves as a cautionary tale for those who would enter into a bargain with Bavlorna Blightstraw. The goblin once sought the hag's help in a desperate attempt to undo what she thought was a terrible curse: wherever Jingle Jangle went, she felt a tormenting fear of being caught on the wrong side of a locked door. When she appealed to Bavlorna for aid, the hag removed the goblin's ability to perceive that fear and replaced it with an insatiable and overwhelming…