Sources
CR
Type
Size
Alignment
Movement

Werewolf (Krallenhorde)

Medium Humanoid (human, shapechanger), Chaotic Evil

Armor Class 11 in humanoid form, 12 (natural armor) in canid form
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15
+2
DEX
13
+1
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
10
+0
Skills Perception +4, Stealth +3
Damage Immunities bludgeoning, piercing, slashing, from nonmagical attacks not made with silvered weapons
Senses passive Perception 14
Languages Common (can't speak in canid form)
Challenge 3 (700 XP)

Traits

Shapechanger. The werewolf polymorphs into a wolf-humanoid canid form, or back into its true human form. This change is dictated by the moon, but can also be induced by trauma or strong emotion. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Howlpack: Vildin. Vildin Rampage (Canid Form Only). When the werewolf reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack (Canid Form Only). The werewolf makes two attacks: one with its bite and one with its claws or spear.

Bite (Canid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d8 + 2) piercing damage.

Claws (Canid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:7 (2d4 + 2) slashing damage.

Spear (Human Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Lore

Driven by their passions, their supernatural hunger, and the cycle of the moon, werewolves shed their tenuous humanity to embrace the savage predator within. They live along the boundary between humanity and supernatural evil, between civilization and the wilds, between light and utter darkness. Gathering in wild packs or hunting alone under the silver moon, werewolves embody the urge to violence, the rebellion against social mores and the chains of conscience, and the hunting instinct that…